Performance Testing in XR : How We Do It ?

Performance is a key part of success in any MR (Mixed Reality), VR (Virtual Reality), or XR (Extended Reality) app. If your app stutters, crashes, or feels laggy, it will frustrate users and hurt your ratings. That’s why performance testing is a must before launch.

At MixedRealityTech, we make sure your app runs smoothly on real devices and in real-world conditions.

A man wearing a black VR headset indoors, dressed in a dark blazer and rust-colored shirt, immersed in a virtual experience — representing mixed reality tech & VR testing services.

Why Performance Testing Is Important in XR

Users expect immersive apps to feel fast and natural. Even small lags or delays can ruin the experience.

Without proper performance testing, apps may :

  • Feel slow or choppy
  • Cause motion sickness
  • Drain battery quickly
  • Crash mid-session
  • Overheat the headset

 

That’s why we test every part of performance—from speed and tracking to memory and battery use.

 

How We Test Performance in MR/VR/XR Apps

Here’s our step-by-step process for real-world XR performance testing:

 1. Frame Rate & Input Response

We check if the app maintains a smooth frame rate (usually 72–90 FPS) and responds instantly to user actions like:

  • Hand tracking
  • Gaze direction
  • Controller inputs

 

A responsive app keeps users engaged and comfortable.

 

2. Battery and Heat Testing

We run the app for 15 to 60 minutes to monitor:                                                              

  • How fast the battery drains
  • If the headset gets too hot
  • Whether performance drops due to heat

 

Overheating can cause throttling, lag, or even force the app to close.

 

3. Heavy Scene Testing

We test your app using complex scenes that include:

  • 3D models and animations
  • Lighting effects
  • Sound layers and particles

 

This helps us understand how your app performs under pressure.

 

4. Spatial Tracking Accuracy

We test how well the app aligns digital content with the real world. This includes:

  • Hand/controller tracking
  • Object anchoring
  • Scene stability during movement

 

Poor tracking can cause items to drift or break immersion

 

5. Memory and Rendering Checks

We use performance tools to test:

  • Memory leaks
  • Asset load times
  • Frame rendering speed
  • Scene transitions

 

This helps us prevent lag, freezes, and visual stutter.

 

6. Testing on Real Devices

We test on actual hardware, not emulators. Our device lab includes:

  • Meta Quest 2 & 3
  • Pico Neo & G series
  • Magic Leap 2
  • HoloLens 2

 

Each device has different performance behavior—real testing ensures consistent quality.

What Problems We Find During Testing

Here are the performance issues we often catch:

 

Common Crash Problems

  • App freezes while loading scenes
  • Crash after long idle time
  • App closes during transitions
  • Black screen or headset reboot
 
 Frame Drops & Lag
  • Menu delays or stutter
  • UI unresponsive in heavy scenes
  • Gaze/hand input lag
  • Jumpy animations

 

Heat & Battery Problems

  • Fast battery drain
  • Device too hot to wear
  • Performance drops after heating
  • System warnings or shutdowns

 

Tracking & Input Issues

  • Misaligned object placement
  • Controller tracking delay
  • Gaze or hand movement not registering
  • Input not synced with actions
 
Crash Testing Tools We Use

We use advanced tools like Unity Profiler, Logcat, ADB, and Papertyle to detect and analyze app crashes. These tools help us find memory leaks, rendering issues, and device-specific crash points. Our reports include logs, video proof, and clear steps to reproduce, so developers can quickly fix issues before release.

Why Choose MixedRealityTech for XR Performance Testing

At MixedRealityTech, we’ve tested more than 22,000+ hours of apps built for VR, MR, and XR platforms. From multiplayer games to complex enterprise apps, we’ve helped teams improve speed, comfort, and stability across major devices.

 

Our expertise includes:

  • Real-device testing (Meta Quest, Pico, Magic Leap, HoloLens)
  • Frame rate and tracking accuracy checks
  • Comfort testing (eye strain, motion issues)
  • Detailed bug reports with videos and logs
  • Multi-headset performance validation

We’ve helped launch high-rated apps like Pickleball One (4.4★ on Meta Quest) with fewer bugs and better performance

 

Try Our 2-Week Free Trial

Want to see how we test before you commit?

 

Start with our 2-week free trial, and get:

  • Real-device performance reports
  • Bug logs with video proof
  • Comfort and battery feedback
  • Optimization tips for your dev team

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