Test smarter, launch better, and succeed in mixed reality ?

Build Better in Mixed Reality

Person using a VR headset while standing in a room with furniture and open space, emphasizing the importance of physical environment considerations in MR/VR/XR usability for mixed reality tech & VR testing services

The most common reasons users leave early  :

  • Motion Sickness or Disorientation
    •  Often caused by poor frame rates, incorrect camera movement, or sudden transitions.
  • Unintuitive or Complex Controls.
    •  Confusing input systems that break immersion and frustrate users.
  • Weak Onboarding or Lack of Guidance
    •  Users don’t know what to do, where to go, or how to interact.
  • Glitches, Lags, and Technical Bugs
    • These instantly damage trust and disrupt the immersive flow.

What We Focus on in VR/XR/MR Testing 

  •  Comfort & Motion Flow
    • We test for smooth locomotion, reduced dizziness, and natural transitions.
  • Interaction & Input Testing
    • Ensuring gestures, controllers, gaze, and hand tracking work intuitively.
  • Onboarding & Tutorial Flow
    • Guiding users from the first second with clear, responsive instructions.
  • Performance Under Load
    • Monitoring how the app behaves in heavy or complex environments.
  • Hardware Compatibility
    • Cross-device QA for Meta Quest, HTC Vive, Pico, Hololens, PSVR, and more.
  • Environmental Testing
    • Testing real-world lighting, movement, room-scale tracking, and play areas.

Key QA Checks for XR, VR, and MR Applications :

  • Frame Rate & Responsiveness
    •  Stable 72–120 FPS with no noticeable latency or jitter.
  • Thermal & Battery Performance
    •  Preventing overheating or fast battery drain during prolonged use.
  • Audio-Visual Syncing
    •  Perfect alignment of visuals, UI prompts, and spatial audio.
  •  Scene Complexity Handling
    • Testing how well the app manages multiple 3D objects and animations.

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